Lilith Ltd was founded in London, England in 2015 to bring a few highly passionate individuals, who are living in all corners of the globe, under one umbrella. We are currently working on our first PC title, a first person survival horror game titled 'Allison Road'.
Allison Road is a first-person survival horror game currently in development by the newly founded UK studio Lilith Ltd. It started out as a one-man hobby project back in September 2014, but since then the team has grown to a size of 6 people.
Even though we might not have a big budget (or a big crew for that matter), we are a bunch of highly passionate individuals who are trying to develop to the highest standards with the means we have available to us.
Chris did his masters in Media study from Bournemouth University and since then has been working in the entertainment industry for more than 8+ years. He started off as a digital matte painter and concept artist and then went into creating horror games.
Marco is the main composer of Allison Road and has been very prolific in creating atmospheric and eerie compositions for the game. He is extremely passionate about his music and loves to torture his neighbours by playing his electric guitar at night.
Jonas started off studying traditional animation in school, but moved into the world of concept art soon after. Today he mainly works in the entertainment industry doing concept art and designs for video games and movies as well as sound design for games.
Patrick wanted to escape the life of a developer on boring business softwares and so jumped into game development as soon as he could. With the advent of Unreal Engine 4, he has been coding all sorts of gameplay systems for Allison Road.
Sean is a video game geek, horror fan and comic book nerd ! He loves sculpting characters and creatures. His favorite film is The Thing. Best day of his life was when he wore the superman suit from Batman vs Superman. Oh and he's the world's greatest Xbox One Fanboy!
Paul is a Dutch award-winning writer/media-psychologist with a lot of experience developing games, movies and television shows. He has worked with many international brands and his style often recognized by his focus on tense dialogue and creative premises.
Gareth has always wanted to make video games and has shipped 3 titles since working in the industry as an animator. He loves animation and wants the best animation possible for Allison Road. “Lets make it happen!” Currently he is living in USA.
Lukas is from Germany and loves to create models for games. A freelance artist after finishing his diploma in 3D Game Art & Animation, he started working on Allison Road recently.
Garret is a Colorado native now living in California, USA. He became obsessed with computers and creation of 3D objects and worlds since grade school and has recently graduated from the Academy of Art University’s Game Design department in San Francisco.
Nikolai has spent his entire career in technology helping startups and enterprises to craft award winning solutions. Most recently at a global technology consulting provider, and previously with Genwi, a Silicon Valley mobile startup, Women's Wear Daily, a division of Conde Nast Publications, and Colin Cowie Enterprises, a lifestyle digital media company.
Charlene is the communications manager of the Lilith team, and the main contact for journalists, bloggers, YouTubers and Twitchers. Growing up she was obsessed with strategy, platform and RPG games, but any game with that special something floats her boat these days. And after seven years spent sharpening her communication claws in music and film, that’s exactly what drew her to Allison Road.
Sanchari has been in Production for a long time, having more than 8 years of experience in scheduling, bidding, managing people and delivering shows on the tightest of deadlines. While her experience lies mostly in VFX she believes her skills are transferable to any industry. Time management and people always remain the same, whatever may be the industry.